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Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs. Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
Drawing directly in a 3D viewport makes a lot of sense. It opens unsurpassed workflow freedom for story-boarders and 2D artists. Blender has a flexible Python controlled interface.
Layout, colors, size and even fonts can be adjusted. A new era for content creation. Traveling: Traveling is used to move rapidly over the battlefield when enemy contact is unlikely, or the situation requires speed for evading the enemy. All aircraft move at the same speed. This technique is the fastest method for aircraft formation movement but provides the least amount of security. Units often employ low-level and contour flight at high airspeeds using the traveling movement technique.
Traveling Overwatch: Traveling overwatch is used when speed is essential and enemy contact is possible. Lead aircraft or teams move constantly, and trail aircraft or teams move as necessary maintaining overwatch of lead. Overwatching aircraft key their movement to terrain and distance from the main element. It also remains ready to fire or maneuver, or both, providing support to main elements.
Units often employ contour or NOE flight with the traveling overwatch technique using high and varying airspeeds depending on weather, ambient light, and threat. Bounding Overwatch:
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